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Hosted on MSNTake-Two Boss Addresses GTA 6 Violence ConcernsTake-Two Interactive CEO Strauss Zelnick addresses concerns about Grand Theft Auto 6 potentially influencing real-world violence when it releases.
Artificial intelligence (AI), direct-to-consumer (D2C) business models and emerging markets are transforming the video game industry.
So, here’s to the video game characters that don’t just play hard to get, but who genuinely mean it from the bottom of their ...
Video game prices are mostly standardized these days, but if you're hunting for a retro classic the cost can skyrocket, especially if it's in good condition.
Nate Pacyga had a big thought inside a cathedral, where he saw donors credited by their support of the Bath Abbey in the United Kingdom. He wondered why that can’t happen in video games. As game ...
Take-Two CEO Strauss Zelnick said he’s “not worried” about GTA 6 inciting violence because “entertainment doesn’t create behavior.” The topic of violence in video games is now several decades old, ...
Concerned about your teen's exposure to mature content? Understand the influence of parental screen habits on media choices and learn effective strategies to mitigate it.
Most games let you choose how difficult the experience is, but not all. Some games are so brutal that they go down in history ...
The turn-based strategy game Civilization VII emphasizes chaotic transition periods when latent challenges all emerge at once ...
Police say getting into fights over Call of Duty isn’t worth the risk after a possible argument over the game ended in a ...
As children's screen time continues to rise, so does their exposure to age-inappropriate content, including R-rated movies and violent video games.
The Pennsylvania Interscholastic Athletic Association (PIAA) is investigating a fight that broke out during a Mercer County ...
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