EA's Hazelight Studios follows up its lauded hit It Takes Two with a new two-player collaboration game in its signature style.
Josef Fares has had a foot in both the worlds of film and video games, but he's not split when it comes to his game strategy.
Let’s face it. I died a lot in Split Fiction when I played it with a partner at a preview event held by Hazelight and Electronic Arts. But I got right back up and went back into the fray. And I really ...
Game director Josef Fares explains why Split Fiction is about human stories, and wonders why other developers aren't making ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results